Paul Darvasi - Serious Play

The Education Innovators Podcast

Apr 10 2024 • 56 mins

Paul Darvasi, PhD, is a game developer, educator, speaker, and writer who works at the intersection of games, culture, and learning. He is the CEO and co-founder of Gold Bug Interactive, the Executive Director of the Serious Play Conference, and is a founding member of the PlayLab at the University of Toronto, where he lectures on social media and education, and games and learning. He is a passionate advocate of serious games, digital games for learning, media and digital literacy, design thinking, experiential learning, virtual simulations, and locative experiences. His experiments with game design have included large-scale ARGs, activating institutional archives, interrogating online surveillance, addressing climate change issues, and supporting humanitarian activity. Paul writes for a variety of publications about progressive and innovative education models, and his research explores how commercial video games can be leveraged for teaching and learning.

He wrote a widely circulated white paper for UNESCO about how digital games can support peace education and conflict resolution, and helped global youth develop games to prevent violent extremism in the Digital Games for Peace initiative run by UNCCT, UNESCO, and UNAOC. Paul is a frequently invited keynote speaker and panelist, who has lectured and presented at conferences and universities around the world. He has shared his expertise with the US Department of Education, UNESCO, the National Association of Secondary School Principals (NASSP), Epic Games, US presidential libraries, foundry10, Consumers International, iThrive, and Connected Camps, among others. His work has been featured on PBS, NPR, CBC, the Huffington Post, Polygon, Killscreen, Gamasutra, Sterne, Endgadget, Edsurge, Edutopia, and MindShift.

The Education Innovators Podcast is a weekly conversation between Eric Byron and guests from all aspects of education around the world. We look for innovative ideas and practical examples of things happening in schools and learning environments that are of interest to teachers, corporate trainers, school administrators, EdTech providers, students, parents, and anyone else interested in education.

Links:

Paul Darvasi PhD

https://www.linkedin.com/in/paul-darvasi-ph-d-431688126/

Serious Play Conference

https://seriousplayconf.com/

paul@seriousplayconf.com

The Play Lab

OISE | University of Toronto

paul.darvasi@utoronto.ca

Gold Bug Interactive

https://www.goldbuginteractive.com/

Twine

https://twinery.org/

“A Theory of Fun” by Ralph Koster

https://www.amazon.com/Theory-Game-Design-Raph-Koster/dp/1449363210

“Situational Game Design” by Brian Upton

https://www.routledge.com/Situational-Game-Design/Upton/p/book/9781138031814

“Video Games and Learning: Teaching and Participatory Culture in the Digital Age” by Kurt Squire

https://www.amazon.com/Video-Games-Learning-Participatory-Education-Connections/dp/0807751987

“What Video Games have to Teach us about Learning and Literacy” by James Paul Gee

https://www.amazon.com/Video-Games-Learning-Literacy-Second/dp/1403984530

Gone Home

https://gonehome.com/

What Remains of Edith Finch

https://edithfinch.com/

The Education Innovators Podcast Facebook page: https://www.facebook.com/profile.php?id=61551034804742

The Education Innovators Podcast YouTube channel:

https://www.youtube.com/playlist?list=PLru4kYugzLerU1S8mQu2Jo2-jX6H_3kd3

This podcast is produced entirely by Eric Byron.

You can contact Eric at eric@edinnovationpod.com