This episode features a spirited nerding out over how we've used and developed for devices with minuscule amounts of RAM. From the days of Project Svelte on Android KitKat all the way up to Android Go Edition with Oreo, we go far and wide while trying to patch up any potholes that could crash apps or the operating system itself. Buckle in for a wild ride.
We're joined by Nolen Johnson, part of the team at https://www.directdefense.com/ (DirectDefense), and https://twitter.com/deadman_android (Sean Hoyt), LineageOS developer.
01:21 - What's the experience of using a low-RAM Android device?
05:56 - What methods have actors along the parts chain developed to manage memory?
11:47 - What is Project Svelte and how did it help?
16:56 - What tricks did device OEMs use to stretch active memory?
21:56 - What does the Low RAM flag do in Project Svelte?
25:46 - What's Android Go Edition?
33:42 - Are there any other coping mechanisms outside of what Svelte and Go have offered?
38:21 - Will RAM optimizations eventually kill the 32-bit application?
Android Bytes is hosted by Mishaal Rahman, Senior Technical Editor, and David Ruddock, Editor in Chief, of Esper.
https://twitter.com/MishaalRahman (Mishaal's Twitter)
https://twitter.com/RDRv3 (David's Twitter)
For more about Esper, visit us.
https://blog.esper.io/ (Esper Blog)
https://www.esper.io/ (Official Esper site)
https://www.esper.io/book-demo (Book an Esper Demo)
Our music is "https://home96.bandcamp.com/track/19 (19)" by https://twitter.com/RNDYGFFE (HOME) and is licensed under https://creativecommons.org/licenses/by/3.0/ (CC BY 3.0).