Virtual Reality for Elderly Users

UX Soup

Mar 1 2022 • 23 mins

Join https://www.linkedin.com/in/lisa-cooper-556343135/ (Lisa), https://www.linkedin.com/in/diana-franganillo-luque/ (Diana), and https://www.linkedin.com/in/chrisschreiner/ (Chris) as they discuss research from CHI 2021, where elderly participants co-created a virtual reality platform over a three year period. The team discuss the interesting learnings from this study such as is presence a priority in VR? What value did avatars add to elderly users' experiences of social interactions online and what can we learn from this research effort in the future? In condensed soup, find out the teams' aspirations for their own avatars. https://dl.acm.org/doi/10.1145/3411764.3445752 (Avatar-Mediated Communication in Social VR: An In-Depth Exploration of Older Adult Interaction in An Emerging Communication Platform) https://chi2021.acm.org/ (CHI 2021) https://chi2022.acm.org/ (CHI 2022) Send us your thoughts and comments or ask us anything by emailing us at UXSoup@strategyanalytics.com. https://www.linkedin.com/in/chrisschreiner/ (Chris on LinkedIn) https://www.linkedin.com/in/lisa-cooper-556343135/ (Lisa on LinkedIn) https://www.linkedin.com/in/diana-franganillo-luque/ (Diana on LinkedIn) https://sa-ux.com/ (Strategy Analytics UX Innovation Practice)