I Beat It First

I Beat It First

Since its creation in early 2010 IBeatItFirst.com has been dedicated to creating news and reviews for gamers, by gamers. From the latest PC to Console games, IBeatItFirst.com is full of reviews without hype or exaggeration, giving you an honest working man’s perspective into what games are hot or not. Focusing on games & peripherals coming out, and not snacks & comic books like some of the other sites, we keep the site focused and delivering what you want. If ever there is any question on whether you can trust our reviews, just remember 1 thing, according to the internet…. I BEAT IT FIRST! read less

IBIF Podcast Ep 152 – You Can’t Buy Love, But You Can Buy Exclusivity!
Jun 28 2023
IBIF Podcast Ep 152 – You Can’t Buy Love, But You Can Buy Exclusivity!
Who wants to see what Chat GPT says are the main reasons for not allowing the Microsoft acquisition of Activison? Nobody... but here it is anyway. The potential acquisition of Activision by Microsoft has raised concerns among industry observers and gamers alike. While Microsoft's acquisition of Activision would undoubtedly have significant financial implications and potentially strengthen its position in the gaming market, there are valid reasons why some argue that such a consolidation should not be allowed. Firstly, allowing Microsoft to acquire Activision would result in a consolidation of power in the gaming industry, potentially reducing competition and limiting consumer choice. A merger of this magnitude could lead to a monopolistic situation, where Microsoft would have unprecedented control over a vast library of popular game franchises. This could stifle innovation, as smaller developers might face greater difficulty accessing the market and finding opportunities to release their games on competing platforms. Moreover, it could lead to an imbalance in negotiations with other console manufacturers, potentially resulting in exclusive content being locked behind Microsoft's ecosystem. Secondly, the acquisition could have negative consequences for the diversity and creativity of the gaming industry. Activision is home to numerous studios with unique creative visions, and the acquisition by Microsoft could risk homogenizing the output of these studios. With Microsoft's primary focus being on its own platforms and services, there is a concern that creative freedom and the ability to take risks might be compromised in favor of safer, mass-market approaches. This could limit the variety of gaming experiences available to players and impede the industry's ability to explore new genres and ideas. Considering these factors, it is important for regulatory bodies to carefully evaluate the potential consequences of the acquisition and ensure that the interests of consumers, developers, and the industry as a whole are protected.