How Indie Games Get Made

Nov 3 2021 • 37 mins

Two brothers. A lifelong dream of making video games for a living. This is the story of brothers Khalil and Ahmed Abdullah and how they weathered the uncertainties of game development, adapted to the changing dynamics of the industry and took a major leap of faith to complete Swimsanity, a passion project they started more than 10 years ago.

How Indie Games Get Made is a narrative nonfiction podcast that tells the stories of how people make games with limited resources. Many thanks to listeners of BosBattle, the previous podcast that occupied this feed, for sticking around.

This podcast was made with support from BostonFIG and IndieCade, two organizations that support and promote indie game development. If you're interested in helping make this podcast a sustainable endeavor, please consider becoming a patron on our Patreon page: patreon.com/indiegamescast.

Narration by Dylan Martin and Stephanie MacDonald.

Written by Dylan Martin. Edited by Derrick Valen.

Executive produced by Caro Murphy of BostonFIG.

Music by Joshua Mosley from Swimsanity was used by permission from  Khalil and Ahmed Abdullah. Additional music by Derrick Valen.

Convention sound noise used under a Creative Commons license from daytripper: freesound.org/people/daytripper/sounds/395818/